2 - Company name and roles
In our second session we started working on finding a company name as well as talking about our strenghts and then finding our roles within the projects.
In order to help with the structure of our process we created a Figma board to document every step - it can be found through the following link https://www.figma.com/file/JTeZ0yRoX1B8Zf1O9tgOba/GD-IND20?node-id=0%3A1
As far as the roles are concerned, we started with brainstorming our strengths and then tried to rank the roles according to our preferences, all of this can also be found on the figma board.
- Game Producer/Manager - Persons name, responsibilities, skill set.
- Game Artist/Modeler - Persons name, responsibilities, skill set.
- Game Programmer/Designer - Persons name, responsibilities, skill set.
- Game Analyst/Tester - Persons name, responsibilities, skill set.
We still are not completely sure about the roles and we also won't stick to them entirely, but everybody at least has an idea of what suits them best and it will probably be found out through trail-and-error if everybody chose the right position.
Deciding on a company name on the other hand was surprisingly not that big of a challenge for us. After some brainstorming we relatively quickly agreed to go with something simple and calm. We came across the word "quietude" which describes a state of stillness, calmness, and quiet in a person or place and through some misunderstanding came up with the name "quiet dude - or quietdude" and decided to stick with it.
The process of developing the logo is also documented on the figma board and the final logo will be uploaded on here as soon as it's done.
Until then, be quiet, dude.
AGD IND20
More posts
- 9 - Market AnalysisJan 19, 2022
- 8 - Storyboard/PlotJan 10, 2022
- 7 - Details on Learning OutcomesDec 05, 2021
- 6 - Mind MapDec 05, 2021
- 5 - Target audienceDec 05, 2021
- 4 - work work workNov 24, 2021
- 3 - Lots of thinkingNov 16, 2021
- 1 - Forming groupsOct 25, 2021
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