6 - Mind Map


As of right now our working title will be "Stranded in Space".

We don't yet know what genre we want to focus on precisely, but it will probably be a mix between casual + narrative game as well as life simulation.

As far as the target audience is concerned we've already uploaded a full in depth blogpost on that. But in short, our target audience consists of

teenagers, young adults (13-19), who feel lonely, struggle with mental health, especially during pandemic,
are often alone at home, don’t have anyone to talk to about their problems.


Our game will lay an emphasis on working against selfishness, competition and division, especially now after seeing these characteristics in full effect over the course of the pandemic. As catastrophies tend to do however, the pandemic has also shown the other side of the coin – human collabooration and cooperation. We've been redefining our meaning of unity while all our strengths and faullts are illuminated

The story itself will, as the title already suggests, take place in space, with a little astronaut as our protagonist. He finds himself stranded on the moon after misteriousely crashing his space ship. With the goal being to repair his rocket, he is forced to talk to aliens and different creatures on the way, each of them providing him with a lesson on life itself.

See you on the moon!

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